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POGL: Perl OpenGL News
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July 30, 2007 -
Together, these modules abstract OpenGL ARB, Cg and GLSL shading languages,
simplifying
the use of 3D vertex/fragment shaders,
and increasing portability between various GPUs.
July 6, 2007 -
The POGL team adds new APIs to PerlMagick 6.3.5 to provide direct C pointer access to
IM's image cache - resulting in tight OpenGL / ImageMagick integration,
and significant increase in perfromance.
In parallel, the POGL team also releases
OpenGL::Image,
which abstracts loading/processing/saving images for OpenGL
textures, FBOs and VBOs.
June 4, 2007 -
PyOpenGL's author explains why OpenGL is slower on
Python than Perl.
May 24, 2007 -
use.perl.org headlines a
Perl vs Python and a
POGL vs sDL::OpenGL
OpenGL benchmark.
May 23, 2007 -
OpenGL.org headlines a
Perl vs Python and a
POGL vs sDL::OpenGL
OpenGL benchmark.
May 4, 2007 -
Graphcomp
hosts and launches the official POGL developer site, with documentation
tutorials, and 3D galleries.
April 26, 2007 -
The POGL team submits Perl OpenGL 0.55 to
CPAN.
This release adds support for MacOSX, FreeBSD and 52 new openGL extensions -
including VBO, FBO and Vertex/Fragment Program extensions.
April 13, 2007 -
Bob Free is made the primary owner
of CPAN's Perl OpenGL module.
Free has been developing 3D systems since 1973, and has been doing object-oriented
Perl development since 1995.
April 12, 2007 -
O'Reilly's Perl.com site posts a
Lightning Article
describing the benefits of using Perl OpenGL.
March 26, 2007 -
OpenGL.org headlines a Perl vs C
OpenGL benchmark.
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