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POGL is the high performance, portable, opensource Perl OpenGL standard
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The Team has collaborated with the Team to add new APIs
to IM v6.3.5 that provide tight integration between POGL and PerlMagick -
allowing image buffers to be shared between ImageMagick and GPUs.
In parallel, the team has released a new
OpenGL::Image
module that provides optimized image load/modify/save APIs for FBO and VBO operations.
On a separate front, the team has released POGL 0.56 and
OpenGL::Shader
to provide abstracted support for ARB (assembly), Cg and GLSL shading languages.
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Benchmarks
Comparable to C
Faster than Python
GPU shares image buffers w/ ImageMagick
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Tight integration with PerlMagick for loading/modifying/saving images
Interoperable with FFmpeg for video input
Abstracts ARB, Cg and GLSL shading languages
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Windows - NT, XP, Vista
MacOSX - Tiger/Leopard
Linux - Fedora, Debian/Ubuntu, Gentoo
FreeBSD
Solaris
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nVidia (Quadro-110M,5200,6600,6800,7300,7800,7950,8600,8800)
ATI (Radeon X1900/9000/9200, FireGL)
Cygwin/X (Mesa)
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Shader Prototyping
Video Effects Processing
Online Services
Medical Imaging, Astro/Particle Physics, Math Research
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Contact
the POGL team for support on other platforms and display systems.
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