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POGL is the high performance, portable, opensource Perl OpenGL standard
The Team has collaborated with the Team to add new APIs
to IM v6.3.5 that provide tight integration between POGL and PerlMagick -
allowing image buffers to be shared between ImageMagick and GPUs.
In parallel, the team has released a new
OpenGL::Image
module that provides optimized image load/modify/save APIs for FBO and VBO operations.
On a separate front, the team has released POGL 0.56 and
OpenGL::Shader
to provide abstracted support for ARB (assembly), Cg and GLSL shading languages.
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Benchmarks
Comparable to C
Faster than Python
GPU shares image buffers w/ ImageMagick
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Tight integration with PerlMagick for loading/modifying/saving images
Interoperable with FFmpeg for video input
Abstracts ARB, Cg and GLSL shading languages
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Windows - NT, XP, Vista
MacOSX - Tiger/Leopard
Linux - Fedora, Debian/Ubuntu, Gentoo
FreeBSD
Solaris
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nVidia (Quadro-110M,5200,6600,6800,7300,7800,7950,8600,8800)
ATI (Radeon X1900/9000/9200, FireGL)
Cygwin/X (Mesa)
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Shader Prototyping
Video Effects Processing
Online Services
Medical Imaging, Astro/Particle Physics, Math Research
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Contact
the POGL team for support on other platforms and display systems.
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